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The director of the new God of War shared his plans for the future of the franchise. – Image 1
When Barlogue was asked how many games of the series he had planned in his head, the director answered five. The host of the podcast, Jason Schreyer, noted that the development of the new God of War took five years, and if there are five games, the franchise will stretch for 25 years.
No. I want to understand how to do all these things faster, dude. I think that we spent five years on the new God of War, because we had to start everything from scratch. We had the main engine, but we had a lot to do. With the previous games of the series, when we switched from God of War to God of War 2, the main engine was already ready. With the new game, we really had to redo everything, because we just took the engine apart so that when the team finally got together, everyone understood: “Ok, this is not where it should be.” Even when you saw the game on E3 2016, the graphics engine was not ready yet, and the lighting engine was half ready.
Later in his Twitter account, Barlog said that his words about the release of five games of the God of War franchise are to be considered an assumption, and not an announcement of exact plans.
Okay. Honestly, five games will literally kill me. You can be sure that in the reality of games there will be a more moderate amount than I assumed in a conversation with Kotaku.